AI Insights · Timothy · January 2022
Top 5 Roguelike Games Performance in Middle East Q4 2021
The top 5 roguelike games in the Middle East saw varying trends in downloads, revenue, and active users during Q4 2021. Detailed performance metrics from Sensor Tower reveal the dynamics of each title.
The top 5 roguelike games on a unified platform in the Middle East during Q4 2021 exhibited diverse trends in downloads, revenue, and active users. Here’s a detailed look at the performance metrics based on data from Sensor Tower.
Hero Wars: Alliance RPG from Nexters Global LTD experienced notable fluctuations in revenue and active users. Weekly revenue peaked at approximately $66K in the week of November 8, starting from around $43K at the beginning of the quarter. Downloads saw a significant rise, reaching 8.5K in the week of November 22, while weekly active users peaked at 32.1K in the same week.
Hero Squad! from Kwalee Ltd showed a steady pattern in revenue, with a high of around $483 recorded in the week of November 29. Downloads reached a peak of 5K at the start of the quarter but saw a decline towards the end, dropping to approximately 1K by the last week of December. Weekly active users followed a similar trend, peaking at 13.9K in mid-November before declining to 7.4K by the end of the year.
RAID: Shadow Legends by Plarium Global Ltd had a strong showing in revenue, hitting $60K in the week of November 22 and closing the quarter at around $56K. Downloads fluctuated, with a peak of 3.5K in late November. Active users saw a moderate increase, averaging around 16.4K towards the end of the quarter.
AFK Arena from Lilith Games displayed a consistent revenue trend, peaking at approximately $34K in mid-November. Downloads were highest at the start of the quarter with 3K and saw a decline to around 1.6K by the end of December. The game maintained steady active user numbers, averaging around 17.5K throughout the quarter.
Looney Tunes™ World of Mayhem by Scopely, Inc. had a stable revenue trend, peaking at about $6K in late November. Downloads showed a declining trend, starting from 3.7K and reducing to about 847 by the last week of December. Active users also saw a decline from 10.6K at the start of the quarter to around 5.5K by year-end.
These insights, powered by Sensor Tower, provide a comprehensive overview of the performance of these top roguelike games in the Middle East during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.